Changelog

Only implemented and tested changes are listed here.

0.2.0 — launch polish and modifier accuracy

  • Added the Natural Imbue Zenith upgrade as a level 0–5 Mousey modifier using the build-verified +50% curve.
  • Separated Natural Imbue from the permanent New Game+ 4.5× imbue bonus and disabled both by default.
  • Introduced the new Dart-and-coins branding across navigation, app icons, social previews, and Google CMP assets.
  • Prepared responsive advertising positions without loading advertising before approval.
  • Fixed static Next.js client navigation on Caddy by generating the required RSC aliases.
  • Added canonical short-link redirects for the optional Mousey and Zenith subdomains.
  • Added launch-ready Reddit, Steam, and Discord announcement drafts.

0.1.0 — production foundation

  • Added build-versioned game data and evidence records.
  • Ported the Mousey optimizer to strict TypeScript.
  • Connected the first responsive web slice through a Web Worker.
  • Added real XP, Gold, and Shadow results with exact alternatives.
  • Added all 40 crawlable Zenith upgrade guides and sitemap entries.
  • Made Frictionless behavior visible in every objective.
  • Added production-only imprint injection and pre-AdSense consent documentation.